Fall (Second) Semester 2004
http://www.cgpl.org/cg/
第1章 コンピュータグラフィックス学概論
Chapter 1 CG Study Introduction
Instructor: Carl Vilbrandt
Fall (Second) Semester 2004
mailto: cg@u-aizu.net
Office hours: By appointment
TA:
1.3.2 Frame
Buffer
1.3.3 Bit Plane
1.3.4 LookUp Table (LUT)
1.3.5 Palette
1.4 コンピュータグラフィックスの基礎数学
1.4 Basic Mathematics of CG
1.4.1 Cartesian Coordinate System
English
/
Japanese
1.4.2 Normal/Natural
Orientation
English
/
Japanese
1.4.3
Polar Coordinate
1.4.4
Cylindircal Coordinate
1.4.5
Spherical Coordinate
1.4.6
Scalar Multiplication
1.4.7
Inner Product
and
Dot Product
1.4.8
Outer / Cross Product
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